[This is preliminary documentation and is subject to change.]

The PlayerJoiningWorldEventArgs type exposes the following properties.

Properties

 Public

 Protected
 Instance

 Static
 Declared

 Inherited
 XNA Framework Only

 .NET Compact Framework Only

 MemberDescription
Cancel
Context
Context of the world change.
NewWorld
The world that player intends to join. May be same as OldWorld, if rejoining.
OldWorld
Player's current world. May be null if player just connected, and is joining main.
Player
Player who intends to join a world.
TextLine1
First line of text that is shown to the player on the loading screen. Defaults to server name. May be changed.
TextLine2
First line of text that is shown to the player on the loading screen. Defaults to world name or WoM cfg string. May be changed.

See Also