[This is preliminary documentation and is subject to change.]

Name of the player/entity who last loaded this map, Null if the player is unknown or if map has never been changed.

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.1 (0.6.3.1)

Syntax

   
 C# 
[CanBeNullAttribute]
public string MapChangedBy { get; internal set; }

See Also