[This is preliminary documentation and is subject to change.]

Whether new player is unrecognized.

Namespace: fCraft.Events
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.1 (0.6.3.1)

Syntax

   
 C# 
public bool IsUnrecognized { get; private set; }

Field Value

False if a real player is actually connected.

Field Value

True if the player is just being added by name.

See Also