[This is preliminary documentation and is subject to change.]
Overload List
| Name | Description |
|---|---|
| SetBlock(Int32, Block) | Sets a block at given coordinates. |
| SetBlock(Vector3I, Block) | Sets a block at given coordinates. Checks bounds. |
| SetBlock(Int32, Int32, Int32, Block) | Sets a block in a safe way.
Note that using SetBlock does not relay changes to players.
Use QueueUpdate() for changing blocks on live maps/worlds. |