[This is preliminary documentation and is subject to change.]
Checks how zones affect the given player's ability to affect
a block at given coordinates.
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.3.1 (0.6.3.1)
Syntax
| C# |
public PermissionOverride Check( Vector3I coords, Player player )
Return Value
None if no zones affect the coordinate. Allow if ALL affecting zones allow the player. Deny if ANY affecting zone denies the player.
Exceptions
| Exception | Condition |
|---|---|
| System..::..ArgumentNullException | If player is null. |