[This is preliminary documentation and is subject to change.]

Adds a given PlayerInfo to the ignore list. Not that ignores are not persistent, and are reset when a player disconnects.

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.1 (0.6.3.1)

Syntax

   
 C# 
public bool Ignore(
	PlayerInfo other
)

Parameters

other
PlayerInfo
Player to ignore.

Return Value

True if the player is now ignored, false is the player has already been ignored previously.

See Also