[This is preliminary documentation and is subject to change.]
Filters a collection of players, leaving only those who are NOT ignored by the given player.
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.3.1 (0.6.3.1)
Syntax
| C# |
[NotNullAttribute] public static IEnumerable<Player> NotIgnoredBy( this IEnumerable<Player> source, Player ignorer )
Parameters
- source
- IEnumerable<(Of <(<'Player>)>)>
Original collection of players. Will not get modified.
- ignorer
- Player
Player whose disposition is being checked.