[This is preliminary documentation and is subject to change.]

Occurs when a player is connecting (cancelable). Player name is verified and bans are checked before this event is raised, but before the player is registered with the server. Player's state at this point is SessionState.Connecting.

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.1 (0.6.3.1)

Syntax

   
 C# 
public static event EventHandler<PlayerConnectingEventArgs> Connecting

See Also