[This is preliminary documentation and is subject to change.]
JTE map conversion implementation, for converting JTE map format into fCraft's default map format.
Namespace: fCraft.MapConversionAssembly: fCraft (in fCraft.dll) Version: 0.6.3.0 (0.6.3.0)
Syntax
| C# |
public sealed class MapJTE : IMapImporter, IMapExporter, IMapConverter
Members
| All Members | Constructors | Properties | Methods |
| Member | Description | |
|---|---|---|
| MapJTE()()()() | Initializes a new instance of the MapJTE class | |
| Claims(String) | ||
| ClaimsName(String) | ||
| Equals(Object) | (Inherited from Object.) | |
| FileExtension | ||
| Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
| Format | ||
| GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
| Load(String) | ||
| LoadHeader(String) | ||
| MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| Save(Map, String) | ||
| ServerName | ||
| StorageType | ||
| SupportsExport | ||
| SupportsImport | ||
| ToString()()()() | (Inherited from Object.) |