[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "T:fCraft.HeartbeatData"]
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.0 (0.6.3.0)
Syntax
| C# |
public sealed class HeartbeatData
Members
| All Members | Properties | Methods |
| Member | Description | |
|---|---|---|
| CustomData | Any other custom data that needs to be sent. | |
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
| GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
| HeartbeatUri | The heartbeat Uri sent to minecraft.net in order to remain on the server list. | |
| IsPublic | Wether or not the server should be listed on minecraft.net | |
| MaxPlayers | Maximum number of player the server can support. | |
| MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| PlayerCount | Number of players currently in the server. | |
| Port | Port that players should connect to in order to join this server. | |
| ProtocolVersion | Version of the classice minecraft protocol that this server is using. | |
| Salt | Server salt used in name verification (hashing). | |
| ServerIP | IP address of this server. | |
| ServerName | Name of the server to display on minecraft.net. | |
| ToString()()()() | (Inherited from Object.) |