[This is preliminary documentation and is subject to change.]

The Rank type exposes the following properties.

Properties

 Public

 Protected
 Instance

 Static
 Declared

 Inherited
 XNA Framework Only

 .NET Compact Framework Only

 MemberDescription
ClassyName
Decorated name of the rank, including color and prefix (if enabled by the configuration).
Color
Rank color code. Should not be left blank.
FullName
Fully qualified name of the rank. Format: "Name#ID". Should be used whereever rank name needs to be serialized.
ID
Unique rank ID. Generated by Rank.GenerateID. Assigned once at creation. Used to preserve compatibility in case a rank gets renamed.
MainWorld
The main world for this Rank. Set and saved by WorldManager.
Name
Rank's displayed name. Use rank.FullName instead for serializing (to improve backwards compatibility).
NextRankDown
The Rank immediately below this Rank. Null if there is no lower rank. Set by RankManager.
NextRankUp
The Rank immediately above this Rank. Null if there is no higher rank. Set by RankManager.
PermissionLimits
Permissions
Set of permissions given to this rank. Use Rank.Can() to access.
PlayerCount
Total number of players of this rank (online and offline).
Players
Shortcut to the list of all online players of this rank.
Prefix

See Also