[This is preliminary documentation and is subject to change.]
The PlayerConnectedEventArgs type exposes the following properties.
Properties
| Member | Description | |
|---|---|---|
| IsFake | Whether the player has *actually* connected, or if this connect is faked by /Hide. | |
| Player | Player who just connected, and is about to join main. | |
| StartingWorld | Player's main world.
May be WorldManager.MainWorld or rank-specific main. Can be changed. |