[This is preliminary documentation and is subject to change.]
If set to 'true', rejects connection and kicks the player.
Namespace: fCraft.EventsAssembly: fCraft (in fCraft.dll) Version: 0.6.3.0 (0.6.3.0)
| fCraft 0.630 API Reference |
| SessionConnectingEventArgs..::Cancel Property |
[This is preliminary documentation and is subject to change.]