[This is preliminary documentation and is subject to change.]
Context of the world change.
Namespace: fCraft.EventsAssembly: fCraft (in fCraft.dll) Version: 0.6.3.0 (0.6.3.0)
Syntax
| C# |
public WorldChangeReason Context { get; private set; }
| fCraft 0.630 API Reference |
| PlayerJoiningWorldEventArgs..::Context Property |
[This is preliminary documentation and is subject to change.]
| C# |
public WorldChangeReason Context { get; private set; }