[This is preliminary documentation and is subject to change.]

The CommandDescriptor type exposes the following methods.

Methods

 Public

 Protected
 Instance

 Static
 Declared

 Inherited
 XNA Framework Only

 .NET Compact Framework Only

 MemberDescription
Call(Player, CommandReader, Boolean)
Calls this command.
CanBeCalledBy(Rank)
Checks whether this command may be called by players of a given rank.
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
IsVisibleTo(Rank)
Checks whether players of the given rank should see this command in /cmds list. Takes permissions and the hidden flag into account.
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
PrintUsage(Player)
Prints command usage syntax to the given player.
ToString()()()() (Overrides Object..::..ToString()()()().)

See Also