[This is preliminary documentation and is subject to change.]
Send packet to player (not thread safe, sync, immediate).
Should NEVER be used from any thread other than this session's ioThread.
Not thread-safe (for performance reason).
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.3.0 (0.6.3.0)
Syntax
| C# |
public void SendNow( Packet packet )
Parameters
- packet
- Packet
[Missing <param name="packet"/> documentation for "M:fCraft.Player.SendNow(fCraft.Packet)"]