[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:fCraft.Noise.PerlinNoise(System.Single[0:,0:],System.Int32,System.Int32,System.Single,System.Int32,System.Int32)"]

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.0 (0.6.3.0)

Syntax

   
 C# 
public void PerlinNoise(
	float[,] map,
	int startOctave,
	int endOctave,
	float decay,
	int offsetX,
	int offsetY
)

Parameters

map
array<Single,2>[,](,)[,][,]

[Missing <param name="map"/> documentation for "M:fCraft.Noise.PerlinNoise(System.Single[0:,0:],System.Int32,System.Int32,System.Single,System.Int32,System.Int32)"]

startOctave
Int32

[Missing <param name="startOctave"/> documentation for "M:fCraft.Noise.PerlinNoise(System.Single[0:,0:],System.Int32,System.Int32,System.Single,System.Int32,System.Int32)"]

endOctave
Int32

[Missing <param name="endOctave"/> documentation for "M:fCraft.Noise.PerlinNoise(System.Single[0:,0:],System.Int32,System.Int32,System.Single,System.Int32,System.Int32)"]

decay
Single

[Missing <param name="decay"/> documentation for "M:fCraft.Noise.PerlinNoise(System.Single[0:,0:],System.Int32,System.Int32,System.Single,System.Int32,System.Int32)"]

offsetX
Int32

[Missing <param name="offsetX"/> documentation for "M:fCraft.Noise.PerlinNoise(System.Single[0:,0:],System.Int32,System.Int32,System.Single,System.Int32,System.Int32)"]

offsetY
Int32

[Missing <param name="offsetY"/> documentation for "M:fCraft.Noise.PerlinNoise(System.Single[0:,0:],System.Int32,System.Int32,System.Single,System.Int32,System.Int32)"]

See Also