[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:fCraft.Noise.CalculateNormalizationParams(System.Single[0:,0:,0:],System.Single@,System.Single@,System.Single,System.Single)"]

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.0 (0.6.3.0)

Syntax

   
 C# 
public static void CalculateNormalizationParams(
	float[,,] map,
	out float multiplier,
	out float constant,
	float low,
	float high
)

Parameters

map
array<Single,3>[,](,)[,][,]

[Missing <param name="map"/> documentation for "M:fCraft.Noise.CalculateNormalizationParams(System.Single[0:,0:,0:],System.Single@,System.Single@,System.Single,System.Single)"]

multiplier
Single%

[Missing <param name="multiplier"/> documentation for "M:fCraft.Noise.CalculateNormalizationParams(System.Single[0:,0:,0:],System.Single@,System.Single@,System.Single,System.Single)"]

constant
Single%

[Missing <param name="constant"/> documentation for "M:fCraft.Noise.CalculateNormalizationParams(System.Single[0:,0:,0:],System.Single@,System.Single@,System.Single,System.Single)"]

low
Single

[Missing <param name="low"/> documentation for "M:fCraft.Noise.CalculateNormalizationParams(System.Single[0:,0:,0:],System.Single@,System.Single@,System.Single,System.Single)"]

high
Single

[Missing <param name="high"/> documentation for "M:fCraft.Noise.CalculateNormalizationParams(System.Single[0:,0:,0:],System.Single@,System.Single@,System.Single,System.Single)"]

See Also