[This is preliminary documentation and is subject to change.]
List of included and excluded players.
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)
Syntax
| C# |
public struct PlayerExceptions
Members
| All Members | Constructors | Fields | Methods |
| Member | Description | |
|---|---|---|
| PlayerExceptions(array<PlayerInfo>[]()[][], array<PlayerInfo>[]()[][]) | Initializes a new instance of the PlayerExceptions class | |
| Equals(Object) |
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.) | |
| Excluded | ||
| Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
| GetHashCode()()()() |
Returns the hash code for this instance.
(Inherited from ValueType.) | |
| GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
| Included | ||
| MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| ToString()()()() |
Returns the fully qualified type name of this instance.
(Inherited from ValueType.) |