[This is preliminary documentation and is subject to change.]

Next file format that fCraft shall use.

Namespace: fCraft.MapConversion
Assembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)

Syntax

   
 C# 
public sealed class MapFCMv4 : IMapConverter

Members

               
 All Members  Constructors   Fields   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
MapFCMv4()()()()
Initializes a new instance of the MapFCMv4 class
Claims(String)
Allows validating the map format while using minimal resources.
ClaimsName(String)
Returns true if the filename (or directory name) matches this format's expectations.
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
Format
Returns the format name.
FormatID
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
Load(String)
Fully loads map from specified location.
LoadHeader(String)
Attempts to load map dimensions from specified location.
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Save(Map, String)
Saves given map at the given location.
ServerName
Returns name(s) of the server(s) that uses this format.
StorageType
Returns the format type (file-based or directory-based).
ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)

Inheritance Hierarchy

System..::..Object
  fCraft.MapConversion..::..MapFCMv4

See Also