[This is preliminary documentation and is subject to change.]

Base class for condition sets/combinations.

Namespace: fCraft.AutoRank
Assembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)

Syntax

   
 C# 
public class ConditionSet : Condition

Members

            
 All Members  Constructors   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
ConditionSet()()()()
Initializes a new instance of the ConditionSet class
ConditionSet(XContainer)
Initializes a new instance of the ConditionSet class
ConditionSet(IEnumerable<(Of <<'(Condition>)>>))
Initializes a new instance of the ConditionSet class
Add(Condition)
Conditions
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Eval(PlayerInfo) (Overrides Condition..::..Eval(PlayerInfo).)
Finalize()()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Serialize()()()() (Overrides Condition..::..Serialize()()()().)
ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)

Inheritance Hierarchy

See Also