[This is preliminary documentation and is subject to change.]
Base class for condition sets/combinations.
Namespace: fCraft.AutoRankAssembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)
Syntax
| C# |
public class ConditionSet : Condition
Members
| All Members | Constructors | Properties | Methods |
| Member | Description | |
|---|---|---|
| ConditionSet()()()() | Initializes a new instance of the ConditionSet class | |
| ConditionSet(XContainer) | Initializes a new instance of the ConditionSet class | |
| ConditionSet(IEnumerable<(Of <<'(Condition>)>>)) | Initializes a new instance of the ConditionSet class | |
| Add(Condition) | ||
| Conditions | ||
| Equals(Object) | (Inherited from Object.) | |
| Eval(PlayerInfo) | (Overrides Condition..::..Eval(PlayerInfo).) | |
| Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
| GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
| MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| Serialize()()()() | (Overrides Condition..::..Serialize()()()().) | |
| ToString()()()() | (Inherited from Object.) |
Inheritance Hierarchy
System..::..Object
fCraft.AutoRank..::..Condition
fCraft.AutoRank..::..ConditionSet
fCraft.AutoRank..::..ConditionAND
fCraft.AutoRank..::..ConditionNAND
fCraft.AutoRank..::..ConditionNOR
fCraft.AutoRank..::..ConditionOR
fCraft.AutoRank..::..Condition
fCraft.AutoRank..::..ConditionSet
fCraft.AutoRank..::..ConditionAND
fCraft.AutoRank..::..ConditionNAND
fCraft.AutoRank..::..ConditionNOR
fCraft.AutoRank..::..ConditionOR