[This is preliminary documentation and is subject to change.]
The world that the player is currently on. May be null.
Use .JoinWorld() to make players teleport to another world.
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)
Syntax
| C# |
public World World { get; private set; }