[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:fCraft.World.GetNextPatrolTarget(fCraft.Player,System.Predicate{fCraft.Player},System.Boolean)"]

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)

Syntax

   
 C# 
public Player GetNextPatrolTarget(
	Player observer,
	Predicate<Player> predicate,
	bool setLastPatrolTime
)

Parameters

observer
Player

[Missing <param name="observer"/> documentation for "M:fCraft.World.GetNextPatrolTarget(fCraft.Player,System.Predicate{fCraft.Player},System.Boolean)"]

predicate
Predicate<(Of <(<'Player>)>)>

[Missing <param name="predicate"/> documentation for "M:fCraft.World.GetNextPatrolTarget(fCraft.Player,System.Predicate{fCraft.Player},System.Boolean)"]

setLastPatrolTime
Boolean

[Missing <param name="setLastPatrolTime"/> documentation for "M:fCraft.World.GetNextPatrolTarget(fCraft.Player,System.Predicate{fCraft.Player},System.Boolean)"]

Return Value

[Missing <returns> documentation for "M:fCraft.World.GetNextPatrolTarget(fCraft.Player,System.Predicate{fCraft.Player},System.Boolean)"]

See Also