[This is preliminary documentation and is subject to change.]

Whether this player can currently see another player moving. Behaves very similarly to CanSee method, except when spectating: Spectators and spectatee cannot see each other. Spectators can only be seen by those who'd be able to see them hidden.

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)

Syntax

   
 C# 
public bool CanSeeMoving(
	Player otherPlayer
)

Parameters

otherPlayer
Player

[Missing <param name="otherPlayer"/> documentation for "M:fCraft.Player.CanSeeMoving(fCraft.Player)"]

Return Value

[Missing <returns> documentation for "M:fCraft.Player.CanSeeMoving(fCraft.Player)"]

See Also