[This is preliminary documentation and is subject to change.]
Whether this player can currently see another player moving.
Behaves very similarly to CanSee method, except when spectating:
Spectators and spectatee cannot see each other.
Spectators can only be seen by those who'd be able to see them hidden.
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)
Syntax
Parameters
- otherPlayer
- Player
[Missing <param name="otherPlayer"/> documentation for "M:fCraft.Player.CanSeeMoving(fCraft.Player)"]
Return Value
[Missing <returns> documentation for "M:fCraft.Player.CanSeeMoving(fCraft.Player)"]