[This is preliminary documentation and is subject to change.]

Checks whether player is allowed to place a block on the current world at given coordinates. Raises the PlayerPlacingBlock event.

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)

Syntax

   
 C# 
public CanPlaceResult CanPlace(
	Map map,
	Vector3I coords,
	Block newBlock,
	BlockChangeContext context
)

Parameters

map
Map

[Missing <param name="map"/> documentation for "M:fCraft.Player.CanPlace(fCraft.Map,fCraft.Vector3I,fCraft.Block,fCraft.BlockChangeContext)"]

coords
Vector3I

[Missing <param name="coords"/> documentation for "M:fCraft.Player.CanPlace(fCraft.Map,fCraft.Vector3I,fCraft.Block,fCraft.BlockChangeContext)"]

newBlock
Block

[Missing <param name="newBlock"/> documentation for "M:fCraft.Player.CanPlace(fCraft.Map,fCraft.Vector3I,fCraft.Block,fCraft.BlockChangeContext)"]

context
BlockChangeContext

[Missing <param name="context"/> documentation for "M:fCraft.Player.CanPlace(fCraft.Map,fCraft.Vector3I,fCraft.Block,fCraft.BlockChangeContext)"]

Return Value

[Missing <returns> documentation for "M:fCraft.Player.CanPlace(fCraft.Map,fCraft.Vector3I,fCraft.Block,fCraft.BlockChangeContext)"]

See Also