[This is preliminary documentation and is subject to change.]
Adds players to the given set.
]If the given sequence of players already contains player, no duplicate is added.
Precisely speaking, produces the set union of a given collection of players and a given player.
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)
Syntax
| C# |
public static IEnumerable<Player> Union( this IEnumerable<Player> source, Player includedPlayer )
Parameters
- source
- IEnumerable<(Of <(<'Player>)>)>
Original set of players. Will not get modified.
- includedPlayer
- Player
Player to add to the set.