[This is preliminary documentation and is subject to change.]

Occurs when a player has connected, but before the player has joined any world. Allows changing the player's starting world.

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)

Syntax

   
 C# 
public static event EventHandler<PlayerConnectedEventArgs> Connected

See Also