[This is preliminary documentation and is subject to change.]
Occurs when a player has connected, but before the player has joined any world.
Allows changing the player's starting world.
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)
Syntax
| C# |
public static event EventHandler<PlayerConnectedEventArgs> Connected